A 6.2-inch screen provides limited visibility for mayors and yet the UI never feels like it is getting in the way. It also allows for maximum use of the Switch’s limited real estate. While this isn’t that unusual to find, it is a marked improvement on using on the screen cursors and overly complex UI that blight management sims like Football Manager Touch. Many of the submenu selections neatly collapse into the bottom of the screen, and a ton of customizations allow players to tweak their control systems. Many of the game’s pivotal menu systems are neatly tidied away in a radial menu that requires a single action button to activate. Moving to this mobile platform, the team behind City Skylines has made some considered choices around the UI and you will find many of the PlayStation and Xbox components utilized here.
Getting Around in a New TownĬontrols across all of the major console platforms suffer from the same basic issues when it comes to strategy and management games, a missing mouse and keyboard. From the moment we picked up the Switch version of Cities Skylines, it became evident that the lessons learned from both the PlayStation 4 and Xbox One implementations have helped immensely in getting to grips with the Switch version.
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While the PC version of this simulator arrived in 2015, console ports did not hit until 2017, seeing a substantial set of changes to the game’s control system. Paradox Interactive, the publisher of Cities Skylines, was able to give us a brief tour of the Nintendo Switch iteration of their modern classic and the results are varied. Announced during the latest Nintendo Direct, Cities Skyline’s arrival, later today, on the Nintendo Switch means you can take on the challenge of building a brand new metropolis, wherever you are. Nintendo Switch owners are about to get one of the best modern city building sims on the market when City Skylines arrives on this mobile powerhouse.